This week’s Smile Game Builder tutorial #56: Local Variables (Part 1) is online. It showcases Local Variables and some of the things you can do with them. Tutorial Video Part Continue Reading →
This week’s Smile Game Builder Tutorial #55: Beam Me Up, Scotty! is uploaded. Enter passcodes to teleport to different maps via a teleporter or warp gate event. It’s a bit Continue Reading →
This week’s Smile Game Builder tutorial is on schedule for tomorrow (in its usual Sunday/Monday slot). However, my planned topic has changed. I’m also making a few changes to the Continue Reading →
This week’s Smile Game Builder tutorial, Let’s Party!, is all about party and party members. Thanks, notably to the Version 1.11 update, you can do much more with your Continue Reading →
Experimenting with procedural generation in Blender. This grass has been imported into Smile Game Builder. It does need work, but hey! It’s my first attempt at this.
This week’s Smile Game Builder Tutorial is #51, Tips & Tricks (Part 8) is finally up. It focuses mostly on tips using the new 1.11 update. Video Tutorials There are Continue Reading →
Continuing with some Smile Game Builder furniture models, I decided to try a few more variations. The results turned out quite well. It’s good practice anyway. As with previous table/chair Continue Reading →
Some more Smile Game Builder furniture assets: a small table and chairs. I also have a functional template for filling the bookcases modularly with books and objects, which are stackable. Continue Reading →