I’m unveiling my new Smile Game Builder project next month, entitled Otherworld: Through the Veil. It’s a short supernatural thriller and is something I’ve wanted to work on for some time. It’ll contain a lot of the techniques I’ve used in my tutorials. I’ll post
This is another experiment with animated graphics sequencing in Smile Game Builder, this time with a door. This uses 30 frames, which is a bit too much, so ideally in between 8 and 12 frames is sufficient.
This is a continuation tutorial of my previous Tips & Tricks (#29) video on Chests. Tutorial Video Some of these techniques are simple and straightforward, but (as I mentioned in Part 1) this is intended as a comprehensive guide, based mostly on the Complete Chests
This is an experiment with animated graphics sequencing in Smile Game Builder. This is only an 8-frame sequence but it runs really smoothly. I’m quite pleased with the result! I got the fire GIF from somewhere online (can’t remember where exactly) and the fire sound
This Tips & Tricks video is a multi-part tutorial on treasure chests. The aim of this tutorial is to be as comprehensive as possible with as many methods as possible to add some dimension to your games. Video Tutorial It’s mostly based on the Complete
Over the course of this month, I’ll be releasing some of the assets and resources I’ve created for Smile Game Builder on its official subsite. I’ve showcased some of them already, some of which haven’t been seen by anyone yet. These will be divided into
Another Smile Game Builder custom window, this time parchment. It could be used for a fantasy or medieval theme. All custom windows I’ve created will be released soon.
Some new custom windows I created for Smile Game Builder, this time with a futuristic theme. These could be used in conjunction with the SCI-FI Pack by Free Assets Smile Game Builder.
This tutorial is mainly for combat, but it includes answers to some of the FAQs and how-to’s to some comments I received. Action Battle System in SGB As mentioned in the video, here’s the link to the ABS Battle System. Get Jacob’s Assets You can