Here’s a compilation showcase of the first complete part of the Smile Game Builder Hi-Tex Terrain Pack‘s ground tiles, complete with stairs and slopes. There are more, but they’ll be in separate showcases. Categories I’ve put them into several categories (which may still change): I’ll
This week’s tutorial is a how-to for creating basic terrains in Smile Game Builder. This isn’t anything fancy, like animated terrains, just the anatomy of a terrain. I use several sizes in this tutorial to demonstrate how they work in SGB and give my own
My friend Jackson has released his new House Builder Pack for Smile Game Builder. It’s a modern style, but I’d recommend you try the others in his HBP series as well! In fact, why not check out ALL of his assets and resource packs? They’re
Work on my new Hi-Tex Terrain Resource Pack is underway. This has been something I wanted to do for awhile and now I’m comfortable enough to start work on the resource pack proper. There are currently 21 terrains in the pack under 4 main categories:
The A Healer Only Lives Twice Character Resource Pack DLC for Smile Game Builder was released on 19 July 2017, based on the game Iron Will by Pon Pon Games. The game deservedly won the Bitsummit Award in 2015, given to those stand-out games!
In this week’s tutorial, I give some insight into customizing more of the system graphics in Smile Game Builder, specifically message windows. This includes normal message windows, dialogue windows and the status window. Video Tutorial Message windows are only the tip of the iceberg when
Jacob has finally released his Monster Pack! Get the DLC on Steam. I can’t wait to get this and try it out. Payday isn’t that far away. There are 10 different 3D monsters in total included in the package, with some models having several color
This is another experiment with animated graphics sequencing in Smile Game Builder, this time with a door. This uses 30 frames, which is a bit too much, so ideally in between 8 and 12 frames is sufficient.
Over the course of this month, I’ll be releasing some of the assets and resources I’ve created for Smile Game Builder on its official subsite. I’ve showcased some of them already, some of which haven’t been seen by anyone yet. These will be divided into