Smile Game Builder Tutorial #50: Special Edition (Part 1) – Revisiting & Updating Previous Tutorials

Tutorial #50 for Smile Game Builder is up! This "Special Edition" revisits some of my previous tutorials and brings them up-to-date, mostly to take advantage of Common Events. Continue Reading →

Variables In Smile Game Builder – Part 3: Randomization

Every game must have an element of randomness to it, not only to add an element of surprise to the game but also to increase its re-playability. In Smile Game Builder, assigning a random number to a variable is as easy as setting its minimum and maximum values. Continue Reading →