Waypoints Revisited: Resurrect at Set Waypoints – Smile Game Builder Tutorial #49

The Smile Game Builder Waypoints Revisited: Resurrect at Set Waypoints tutorial allows you to set up a waypoint system where, after you die in battle, you’ll resurrect at a "stored" waypoint location. And you can log any waypoints you find on a wall map!
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Ground Terrain #1 – Hi-Tex Terrain Pack for Smile Game Builder

Here’s a compilation showcase of the first complete part of the Smile Game Builder Hi-Tex Terrain Pack‘s ground tiles, complete with stairs and slopes. There are more, but they’ll be Continue Reading →

Smile Game Builder Tutorial #40 – Customizing Graphics – Terrain

This week’s tutorial is a how-to for creating basic terrains in Smile Game Builder. This isn’t anything fancy, like animated terrains, just the anatomy of a terrain. I use several Continue Reading →

Hi-Tex Terrain Resource Pack 1 – Smile Game Builder – Upcoming 2017

Work on my new Hi-Tex Terrain Resource Pack is underway. This has been something I wanted to do for awhile and now I’m comfortable enough to start work on the Continue Reading →

Variables In Smile Game Builder – Part 3: Randomization

Every game must have an element of randomness to it, not only to add an element of surprise to the game but also to increase its re-playability. In Smile Game Builder, assigning a random number to a variable is as easy as setting its minimum and maximum values. Continue Reading →